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  • Iron Kingdoms
  • Warmachine Wednesday

New Warmachine Social Pages | Warmachine Wednesday

May 21, 2026
New Warmachine Social Pages | Warmachine Wednesday - Steamforged Games
Published on  November 6, 2024Updated on  August 5, 2026

Wednesday has arrived, which means it’s time for your weekly drop of new content and features in the WARMACHINE app!

New Warmachine Social Pages

We’ve got some electrifying news to share. With the overwhelming responses since Warmachine joined SFG, our social pages have been working overtime.

To help gather all the happenings of the Iron Kingdoms and Immoren in a single place, we’re launching brand new dedicated social pages for Warmachine.

Whether you’re a seasoned general or just starting your journey in the Iron Kingdoms, these pages are your new home for all things Warmachine. Expect exclusive content, sneak peeks at upcoming releases, painted models, community spotlights, and tons of epic battles to inspire your strategies.

Get ready to see what the next chapter for Warmachine has in store and let’s build an amazing community together!

Facebook: Warmachine
Instagram: instagram.com/warmachine_sfg
X: x.com/SFGWarmachine

Subscriber Content - Mark of Caine Part 2 of 3

This week’s update for subscribers is the second part of the novel Mark of Caine. In part one, Caine discovered that there’s really never anywhere to hide as bounty hunters descend on the small town where he’s gone undercover. Worse, Scout General Rebald has sent the members of the Black 13th to take Caine down, and the 13th puts any bounty hunters’ skills to shame.

Worst of all, Caine’s encounter with a Thamarite witch has left him with a savage mark on his arm and bloody trail of victims, all people known to him, all allegedly murdered by his hand… And while Caine himself was in the small town of Prescott, “he” has been spotted headed for Bainsmarket. So, that’s where he’ll have to go to find out what’s happening to him…


Grunting, Caine gripped the reins and led his mount to the shoulder of the road, as a few single riders had already done. An errant farmhand failed to notice his approach, though, looking up from under a wide-brimmed hat a moment too late. With a cry of dismay, the farmhand backpedaled before Caine and fell into the soft mud of the ditch, spread eagle.

“Sorry, chum.” Caine fought back a smile as he looked at the sprawled farmhand. The young man looked back at Caine, his cheeks red. Caine could see the instant the young man recognized him. The farmhand’s mouth slowly opened and the color began to drain from his face. After a sidelong glance to a roadside post, he struggled back to his feet, locking eyes with Caine before bolting.

“It’s him. It’s him,” he shouted, running back to the fields whence he had come.

Caine puzzled over the young farmhand and turned to the poster the boy had looked at a moment before. He found his own face leering back at him in the form of a sketch. The pit of his stomach dipped, leaving him sick. That didn’t take long, he thought. Does my hair really look like that? The image in the poster was bordered with words big enough to read even at twenty yards.

Hellslinger Kills 10 More!

Prescott Killer Linked to Bainsmarket’s Second Night of Terror
Disgraced Warcaster Wanted for Mass Murder Investigation
Is Allister Caine the Hellslinger?

Caine reeled, feeling as though the floor had just fallen out from under him. It was as bad as he had feared. Worse even. Forgetting his cigars, he dropped the tin and grabbed the closest print and pulled it clean from the clip.

“If you wants to read it, I’ll kindly ask you to pay first, sir,” The shopkeeper called over, his tone polite but firm.

Caine ignored the rebuke, scanning past the headline, frantic for details. Once he was a paragraph in, he found a list of the dead. He sighed with relief; neither his sister nor his mother
was among the victims.

“Sir?”

Caine heard nothing. His mind turned desperate circles now. He paused and turned back a page to recount the dead.

It was like Prescott.

He knew these people, one and all.

Harvey Jenkins. Markus Biggs. Seth Gorsham. The first three names on the list struck him with devastation on second consideration. All three were small-time hoods Caine had run with or against at one time or another before he’d enlisted in the service. The other names did not come as quickly, but one by one they stirred in him days of regret now long past. A history, his,
was on the page. Yes, he had known these people.

“Is that who I think it is?” The shopkeeper whispered to his patron. Both now stared openly at Caine.

Bainsmarket was not a sprawling metropolis like Caspia, but it was no village either. But there were no reasonable odds that would have accounted for him knowing all nine of the victims. And there were witnesses who claimed to have seen him at the crime, just as Reggie had back in Prescott. It explained why he now saw his face on every street corner. He was the target of a citywide manhunt and the prime suspect of the murders.

The Radiz’s curse was here, all right.

Whatever she had unleashed, it had arrived two full days before him and was, by every indication, just getting started. More than ever, he needed to stop it, and he absolutely had to find his family before it did.

One of the men whispered, “I think it’s him.”

Caine felt the blood rush to his temples, raw anger stirring deep inside him. He snatched another print down, searching for anything he could use to track the killer.

Suddenly, he perceived the store had gone deathly quiet. The shopkeeper and his patron had not only ceased their prattle, but now they made no sounds at all. He looked up and found himself alone. The soft flap of the back door offered the only explanation for the pair’s passing. From outside came the shrill whistles of the city watch, the noise screaming over the din of morning traffic. So much for getting past the gate unnoticed.


And finally, here are the updates to the app for this week!

Change Log for November 6, 2024

SUBSCRIBERS

  • Mark of Caine: Part 2 of 3 added to subscriber library

ADDITIONS

  • None

REMOVALS

  • None

CORRECTIONS

  • Aspis: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Cephalyx Dominator: All unit types become Dominated X Unit for ease of readability.

  • Chimera: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Corpse Crawler: Only explodes on contact with enemy models.

  • Discordia: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Gorgon: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Griffon: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Helios: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Hemera: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Hydra: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Hyperion: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Imperatus: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Israfyl: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Manticore: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Moros: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Phoenix: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

  • Sludge Thralls: Cut Superfluous ROF value on the melee attack.

  • Specter: Generator now reads “When this model would suffer damage, it can immediately spend up to 1 focus point to reduce the damage it would suffer by 5. The model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost. This model cannot spend focus points to reduce damage while its Generator (G) or Head system (H) is crippled.”

That’s it for now! Tune in next week for even more subscriber-only content!

Download the FREE Warmachine app for rules, model stats and abilities, list-building tools, and more!

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